You have to watch it if they are TOO close, and I would say 2mm is too close, unless you are wrong on that meaurement. The wheel can deflect a certain amount, especially during hard cornering and braking and rip the inside of the spokes to shreds along with the paint on the caliper.
Yes.. hey there Viper Specialty.
It was easy to demonstrate this below to support your valid concern, took about a 1/2 hour to model a wheel and run a quick analysis on it, to illustrate wheel deflection and stress. It obviously doesn't represent the wheel exactly, nor the material, in which I selected something similar to typical forged aluminum properties. I have more than 15 years of design in the automotive industry. Years at Chrysler (chassis, R&D, powertrain), as well as Ford Motor Company (body, chassis), heck I even worked in the Viper engineering group (chassis, powertrain) supporting them in CAD stuff.. now work at a company which caters to F1, Daytona, supercars, many of which I cannot chat about whatsoever due to strict corporate confidentiality.
This is the CAD model I just created at home using the pics in Blues other post of the wheels in the wrapper for quick reference.. (as pathetic as it is, I'm off sick today.. so this stuff is also fabricated with cold meds..), spokes are slightly wider, etc.. it's just a hand sketched 3D model..
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This image represent stress, red is the high stress regions under a hard side load, noting the wheel is in a randomly rotated / fixed position..
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This image illustrates the maximum deflection, note the max is on the inside lip.. the spokes twist near the middle height and deflect in at the bottom and out at the top, since the force is coming from the tire contact patch region, and the rim is fixed at the hub studs / wheel nuts.
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Here's a higher rez image of the displacement direction / results on the lower spoke nearest the ground.. there surely could be more than 2 mm of deflection, I can't give you a number because my model does not represent the wheel in discussion, this is just a demo of illustrations based on random values. Blue is least deflection, light blue then green is even more and red is highest.
http://www.wincom.net/mnllehti/Wheel_Example_3b.jpg
Here is a GIF / motion file showing how the stress is distributed in this model under a hard side load, of approximately 1000 lbs on the edge of the wheel (noting max moment takes place at the tire contact patch). Worse case could be PS2s or slicks on the track.. which results in alot of G force (vehicle mass / interia) that is put into the wheel around a hard corner..
The max deflection illustrated is not near the caliper position (the caliper is near the height of the spindle.. the middle of the wheel in respect to height, why you would never mount a caliper at top or bottom which is close to the max deflection of a rim), if you watch the rim closely, you can see the rim deflecting (w/a 0.05 ratio image exaggeration in deflection).
http://www.wincom.net/mnllehti/Demo_Wheel_Stress.gif
The comment that it works for 100s of others.. that argument has no value in the design / engineering world, because of the unique scenerios and parameters (and many more on top of this quick demo, fatige, different load cases, etc..), it takes much more than that to validate a design. So that's why I babbled about this.. just sharing my point of view for what it's worth whether it's disliked or not..
If anyone enjoys this stuff, that's cool, it's the only motive for demonstration.. that and being bored at the moment.. and the funny thing about this long winded reply is that I cannot say yes or no due to lack of info.